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Dogmeleon

Dogmeleon

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Devlog

  • Dogmeleon Cake and Candy Release
    February 22, 2022 by CoadventureStudios#2d, #dogs, #high score, #puzzle-platformer, #single-player, #unity2d, #unity, #puzzle, #platformer, #releaseupdate, #update
    Dogmeleon Cake and Candy Update New Compatibility Demo client is now available for Windows and Mac! New UI - New *super cute* intro video! - The main menu was overhauled and fun doggo-themed UI was ad... Continue reading
  • Map Creator Version 1&2
    February 01, 2022 by CoadventureStudios#Map Creator, #Unity, #Unity2d, #Dogmeleon, #Puzzle-Platformer
    Map Creator I was making my game levels by hand, one pixel at a time. It functioned but wasn't much fun so I embarked on this two-month journey to create a Level Maker. It essentially functions like A... Continue reading
  • Dogmeleon Holiday Demo - Out Now!
    December 22, 2021 by CoadventureStudios#Update, #Demo
    Demo V1.1: - New UI Added buttons for quality of life. A reset level button and a button which displays the answer to the puzzle in case you get stuck :) - Player Character Animations. Since the main... Continue reading
  • Dogmeleon - Original Post
    December 22, 2021 by CoadventureStudios#Demo, #Update
    Demo V1.0 (Original Release): The basic concept for this game was dreamt of August, 2021. We liked the idea of a platformer where the character periodically shifts into the background so that the play... Continue reading
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